The gaming giant described the rollout as a "significant milestone" toward achieving the "gold standard for communication ...
I traveled to Roblox's headquarters to do a demo of a new safety feature it says will help protect child users.
Gaming and social media platforms are taking steps to identify teen users and ensure they don't see inappropriate material.
Teens spent an average of about five hours on their smartphones per day, nearly two hours of which was spent on social media.
The gaming platform poses both content concerns and safety risks that put minors in “the Devil’s crosshairs.” The company says tighter restrictions are coming.
The Forward on MSN
This gaming platform has ‘zero tolerance’ for antisemitism. Holocaust reenactments keep reappearing anyway.
Holocaust reenactments continue to surface on Roblox, a popular gaming platform where users can create their own virtual ...
A POLL of 2,000 smartphone owners found 47 per cent want to cut their mobile use down this year. Among the top 25 habits ...
CES 2026 is this week in Las Vegas, with all manner of neat, bizarre, and depraved gadgets being peddled by tech companies big and small. So it’s the perfect opportunity to look back at a simpler time ...
Anyone visiting the Sortino family home in Melbourne, Australia, last month could have cut the tension with a knife.
For the first time in years, Amy feels free. One month since Australia's teen social media ban kicked in, she says she is ...
Prevention may be the most effective response. Teaching young people how manipulation works could make them less susceptible.
Republican Bruce Blakeman’s campaign for governor has a base problem. POLITICO reports today that right-leaning activists and ...
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