Gsync Pulsar is going to live or die by how well it handles refresh rates that are actually, well, variable. The motion seemed extremely smooth when it was running at 200+ fps on a high-end GPU, but ...
Copyright (c) 2010 Arduino LLC. All right reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General ...
Copyright (c) 2011-2014 Arduino LLC. All right reserved. Copyright © 2006-2008, Atmel Corporation All rights reserved. Copyright (c) 2001-2004 Swedish Institute of ...
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