This implementation is our next step toward what we believe will be the gold standard for communication safety,' the ...
Kids are being identified as adults—and vice versa—on Roblox, while age-verified accounts are already being sold online.
The gaming platform poses both content concerns and safety risks that put minors in “the Devil’s crosshairs.” The company says tighter restrictions are coming.
Below I’ve put together a list of some of the top trends and stories that could define 2026. They are not predictions per se, ...
The Independent on MSN
7 best kids’ headphones for noise-free screen time
Suitable for children aged three and above, the small ear cups and well-cushioned design make an excellent first pair of headphones for younger children. Despite their compact size, they offer ...
For the first time in years, Amy feels free. One month since Australia's teen social media ban kicked in, she says she is ...
The VanEck Video Gaming and eSports ETF (NYSEARCA:ESPO) offers pure exposure to an industry defying traditional entertainment economics. With $405 million in assets and a 0.56% expense ratio, ESPO ...
Doug Shapiro has been writing on The Mediator about "infinite content" for months now. He sees a new twist in Reed Hastings' ...
As social media approaches its 20th birthday, Battenhall is calling time on the era of control, trend-chasing and one-way brand storytelling.
1hon MSN
Euronews Tech Talks: The podcast unravelling the big questions shaping Europe's digital landscape
Euronews Tech Talks goes beyond discussions to explore the impact of new technologies on our lives. View on euronews ...
The AI-powered age verification software intended to make Roblox safer for kids is not exactly working as planned.
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