Former Assassin's Creed director Alexandre Amancio has shared his thoughts about AAA development, suggesting we need ...
Even a JRPG's combat system needs to evolve alongside its characters if you want to go from rat hunting to god slaying.
“Chronoscript: The Endless End” is an exploration-based action-adventure game where you, an editor trapped within a manuscript, must unravel a thousand-year story that writes itself beyond its ...
"Something that a lot of AAA studios mistakenly do, or certainly did in the past, is think that you can solve a problem by ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
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