The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
Changes to the Android Open Source Project show that Vulkan 1.1 is coming. The new update doesn’t have many user-facing features, focusing on a few under-the-hood changes. Mobile silicon leaders Arm ...
The Khronos Group announces the release of the Vulkan 1.1 and SPIR-V 1.3 specifications. Version 1.1 expands Vulkan’s core functionality with developer-requested features, such as subgroup operations, ...
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
Jordan is an editor for Android Police and a technology enthusiast. He writes frequently, both professionally and as a hobby, loving the process of putting pen to paper... or fingers to a keyboard.
AMD’s Radeon Technologies Group (RTG) is excited about the imminent release of the ratified Vulkan 1.0 Specification by the Khronos™ Group. We started this journey in June of 2014 when AMD submitted ...
Demand for advanced GPU-accelerated graphics and compute is growing in a wide range of industries where safety is paramount such as automotive, autonomy, avionics, medical, industrial, and energy.
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
With more integrated core functions, profiles for vendors, and a sturdier roadmap, the Vulkan API will only get better. When you purchase through links on our site, we may earn an affiliate commission ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
The Khronos Group has announced that it has released the Vulkan 1.2 specification for GPU acceleration. As a reminder, Vulkan is an open, royalty-free API for high-efficiency, cross-platform for ...
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