After 27 years since the commercialization of the internet, 5 billion people have an online presence today. The first two phases of the Web—Web 1.0 and 2.0—were relatively staid compared to what’s ...
Metaverse In Interaction Technology Market by Vendor Assessment, Technology Assessment, Partner & Customer Ecosystem, type/solution, service, organization size, end-use verticals, and Region – Global ...
It’s early, but the metaverse has emerged as a new frontier for brands to explore new technological boundaries and connect with customers in novel ways. According to a study by McKinsey, 59% of ...
The metaverse, a virtual reality–based successor to the internet that is populated with live people, is yet another new digital space where brands can more fully engage with their customers. But, many ...
Global technologists see the nascent metaverse playing a big role in the coming years as it affects everyday life in a variety of ways, including helping to mitigate climate change and becoming the ...
The internet and mobile apps have changed the way consumers interact with brands. With a click of a few buttons, orders are made or issues are resolved, both without even stepping inside a physical ...
Even though it’s unclear what exactly the metaverse is and whether it even exists, colleges and universities have jumped onto the metaverse bandwagon. They have augmented in-person and remote video ...
The global metaverse market size was US$ 62.6 billion in 2021. The global metaverse market is forecast to grow to US$ 848.8 billion by 2030 by registering a compound annual growth rate (CAGR) of 39.1% ...
The metaverse, a virtual space for real-time interactions with digital representations of real people and objects, has become a hot topic in today’s tech circles. While still in its infancy, the ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More There’s been so much discussion about the metaverse recently, as ...
PlayerUnknown's PUBG inspired Fortnite's battle royale experience, but he won't be similarly influenced by Epic's metaverse ...
Some assume that the metaverse will be a single immersive environment like in the movie Ready Player One (2018), while others, myself included, assert that real life is the metaverse, and we will use ...
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