There's been a lot of discussion about image quality and super-sampled graphics in 3D games over the last few months. Ray tracing is quite expensive from a computational standpoint, so frame rates ...
The 3D games we play and love are all made up of thousands, if not millions, of colored straight lines and other edges. And because of the way that these appear on your screen, they can often look ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results