In a major strategic pivot, IMVU is shifting away from its virtual world roots to social games and entertainment. In doing so, it is swimming in the same stream as companies that are adapting their ...
Virtual worlds are supposedly passé. Most people passed them by and moved on to social networks like Facebook. But social entertainment site IMVU is going strong as it celebrates its ninth anniversary ...
Virtual reality has come and gone over the years, and many spectators are going through the second or third hype phase for the technology. That’s resulted in some skepticism, but VR looks more ...
The online metaverse and social networking site IMVU grew by 44% during the pandemic; it now attracts 7 million active users a month, most of them female or female-identifying and aged from 18 to 24.
People are flocking to virtual worlds to experience everyday interactions and conversations. Perhaps it’s the ease of not having to actually see and meet real people in person, or perhaps it’s the ...
The online metaverse and social networking site IMVU grew by 44 percent during the pandemic; it now attracts 7 million active users a month, most of them female or female-identifying and aged from 18 ...