In this module, we will write a minimal Windows desktop program. All it does is create and show a blank window. This first program contains about 50 lines of code, not counting blank lines and comments. It will be our starting point; later we'll add graphics, text, user input, and other features.
This book aims to be a comprehensive source for any developer who is interested in programming for the Windows platform. It starts at the lowest level, with the Win32 API (C and VB Classic) and then goes over to MFC (C++).
To start with C++, MFC (Microsoft Foundation Classes), and Win32 programming, it's essential to understand the basics of each component and how they interact. Below is a structured guide to help you begin your journey into developing Windows applications using these technologies.
In this article, we will explore the basics of Windows GUI programming using C++ and the Win32 API. We will walk through the process of building a simple "Hello, World!" application with a graphical user interface (GUI) to help you get started with Windows GUI programming.
A book on programmingWindows applications using assembly. The text contains an introduction to console applications and files, a basic Win32 GUI program, popup windows and ownership, child windows, messages, mouse, graphics, etc.
ProgrammingWindows is a tutorial for programmers wishing to write applications for Windows using the C programming language and the native Win32 application programming interface (API).
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running.
Learn to code in Python, C/C++, Java, and other popular programming languages with our easy to follow tutorials, examples, online compiler and references.
The main component of a Windows application is the form. A Windows application may consist of a single form, or many forms. The form is the organizational "container" for the controls (i.e. control objects) for a given application.